The following is a small series to bring you the counter-terrorism elite CS training camp gameplay guide, I hope to bring you some help, thank you for watching.
Each map in CS has certain attention to the distance design, the mine burial point must be closer to the base of CT, and where the police and bandits will fight under normal circumstances is a common sense of all CSer except pure, because of this, T adopts some speed based strong attack tactics in order to save more time. Will drop his guard before those regular points of contact and move at full speed,
Dust2 Very popular trail RUSH. At this time, we look at it from the CT point of view, if we can arrive at the opponent's unexpected speed first, we can attack the opponent by surprise, which CT can completely use the wooden box on the side of the base to build a ladder to send teammates on the trail.
And if CT has been taught once or twice, I believe that no matter how bold T is, it will not dare to RUSH the path, and the threat of rush tactics will naturally collapse on its own. The role of front defense is actually far more than that, no matter whether your front plan is successful in the end, it will leave a psychological shadow that the opponent can not swing away, and this effect will be maintained in the next few bureaues, so that the opponent's original consciousness of the danger area is inextricably expanded, resulting in too much psychological burden when attacking.
This information is taken from experience without authorization
Local strengthening defense: CS has developed to nearly the fifth year, and the corresponding tactical development has experienced a process of slowly maturing. Generally speaking, the tactical idea of T attack is to shift the force from concentration to dispersion, rely on a large range of transfers to avoid the center of defense of CT, and use the firepower of the local front to find a breakthrough.
The trend of CT in defense is from dispersion to concentration, appropriately give up the control of some areas, strengthen the defense force of some sensitive areas, so as to obtain the numerical advantage in the local firefight, focus on annihilating the opponent's effective force, although ignoring the opponent's multi-point attack, but as long as the side has enough combat effectiveness. You can wait for the support of the teammates in place to counter the position, so that compared with being outnumbered by the opponent's superior forces to break up the nature is much more ideal.
The above is the key to how to operate, if you feel that this experience is helpful to you, please give me a little support. You can also express your views below.
Play time should not be excessive, it will be harmful to health.
Personal opinion.